Heya Devs. I was just thinking the other night about a few things that could make the game a bit more enjoyable that are easy fixxes.
1. Trophy hunters- When multiclassing, alot of people do the lower lvls of that school on the 80+ enemies so that when they reach lvl 80 they can trade in the hundreds of trophies they have acquired to gain some well earned XP. The other day I was doing this and realized how much my hand started to hurt from clicking over and over again on the quest starter link. The trophy hunters as of now give out random quests for your lvl and it times like these that can be hideously tedious. Wouldn't it be a quick addition to add a browser feature to the hunters so that one can choose thier quest and see how many enemy type quests there are for thier lvl? Just a thought!
2. New NPC: Imperial Professor- This would be an NPC located in alibrary in whatever location you presume is best (preferrably lesser Adaroth for lower lvl player access). He is an agedscholar who has spent his life traveling and cataloging everything Istarian. Upon initiating a conversation with this fellow you have several options. You could find out about the lore of all the races and town by clicking a cultural link. He has access to all information on all the classes giving detailed descriptions of each class, howmany statistic points they recieve every lvl and how many skill points they recieve in various skills per lvl. Doing this will allow people to plan out thier classes better without having to hunt down the info elsewhere and it adds a RP spice to the world having to figure it out yourself. He also has catalogued every monster in the realm and can tell you in a general sense where to find this monster.Not an EXACT location, but a push in the right direction. He has access to all of the techniques of tricking items displayed in an ancientsealed book that when opened, a player can view and browse all the different looks of weapons so that that person can tell a crafter exactly what they want with no doubt. Finally, he can tell a player about all the history of the Gifted.Giving descriptions of every event ever held and every world changing event accomplished by the gifted (IE. freeing the satyrs). This of course would be a very complex NPC andwould require constant updates, but as far as RP goes, this guy would make a wonderful addition toour world.
Lastly: Named momsters-When you run accross a named monster nowadays there is really no reason to kill it. It is time consuming and inconvenient. It is a good challenge, but is risk vs. reward really coming into effect here? Absoulutely not. I propose anew loot table for named monsters. As it stands now, there are enough namedmonsters in the realm to avoid serious camping and adding a few more to monsters that have none would clear this upeven more. Give them completely random spawn times (say 3 hours-24 hours) and give them a 100% chance to drop7 times as many trophies, 100% chance to drop 20 times as many resources, 50% chance to drop a formula of proper tier, and a 50% chance to drop a technique of proper tier. This would make named monsters a truly enjoyable experience and worth the risk and time it takes to bring one down.
I hope you all can getaway from your cubicles long enough to read this post. All of us here in the land of Istaria truly appreciate what a great jobyour doing under the circumstances and anyone who does not appreciate it has no right to enjoy the unique and wonderful eperience known as Horizons :)