1st: To those who were more than super generous with goodies to the Brist Connie on Blight, I say "Thank you with all my heart." You help an extremely frustrated, aggravated, and down right madder than a wet hen spellcrafter complete some spells that I had been trying to complete.
2nd: As to the issue of too many people on Blight and reducing the spawn rate of some of the high level mobs. That can be adjusted with proper balancing, but would require some mad programming skills or upgrading the server hardware (either or those situations are outside our, the players, control.)
3rd: As making Blight more community orientated, well LaughingOtter, you missed the mark. Prior to the lastest rounds of issues (VISTA's introduction and some changes that were made) our community did work together on just about everything. We helped each other with plot building, hunting, crafting, and just community unity. The introduction of VISTA and the other updates along with it, has caused some issues in the sense some on Blight (names excluded) have been "BUM RUSHED" and kicked to the side like a rusted tin can. There are some who feel they are no longer a valued customer. That then causes people to move away from others and creates a rift.
4th: I believe we have smashed and crushed this issue of Nadia long enough to show all the problems of Blight versus Live. I am glad there is Live players willing to come over and aid us, but we of Blight as a whole community should be able to fend for ourselves too. With Nadia's removal as our last "life line" people now see the negative impact. **Enough said on the Nadia issue** If anyone else wishes to comment, please, refrain. The point was made, a beautiful gesture was accomplished by other players ONLY and now we should let the powers that dictate, think on what has been said.
5th: I still find Istaria a place I enjoy.