Let me paste the answer to this off the same post you are quoting:But heres the thing, it's exactly my point as to why we should be able to become more powerful casters/healers. Why and what reason is there, that a hybrid like me can pour their skill into the melee half of the spectrum, and do so much more, and yet I'm not allowed to pour my skill into the caster spectrum and get equal reward/ability?
"As I posted before, dragons were born as melee based hybrids"
This is why they are biased to melee, balanced in game as melee, the whole dragon game is centered about our being mainly melee.
After 7 years, with a game with such vintage code base performing such a steep steering is just not going to happen overnight nor over-months.
I don't know how many exact steps would this kind of change require but I know this:
Given a single class "total power" = 100, where melee contributes with 70 and caster with 30 (+/- 15 by swapping training points and gear), in order to become a powerful caster and contribute with 70, the melee power part must drop down to 30.
How many Helians are ready to become this?
How common knowledge and lore fitting is for an house sized scaled beast to become as frail as terracotta?
I was excellently taught a lot of stuff by my first grader teacher. Thanks to this I have learned how to learn and I self learned computer science, English, astronomy, finance...Also as said, our magical ability, we taught to the bipeds, though they were not capable of a tenth of our power, they still did great things.
The lore does not say we teached the detailed single spells to bipeds iirc, they could as well have learned that casting spells was even possible off us and then perfectioned the art by themselves. This would explain why they don't even use primal.
I'd love that, I suggested how to make us EARN the right to be like this since 5 or so years ago.it's my continued belief we should be on par with biped healing at least, when specced for it. When specced for spell damage we should be on par with Lunus melee damage.
This would happen by enabling us to become "biped grade" in a single activity by training "beyond level 100" XP to the equivalent of more 100 levels and thus enabling a "specialized mastery" button with the "real heal", "real blast" and whatever.
Making us less powerful has always been the "fair solution" the developers adopted for our not needing to multiclass (plus I was here to read the dozens pages rants off non dragons just at mentioning buffing us to multiclass grade powers).
With my idea we'd singlehandedly give dragons the coveted power and still justify it by the more 100/ whatever levels grind.
Too bad I have never convinced a Developer to even comment on this idea.