The lore does not explicitly support any other type of dragon than what you can make in the character creator. Istarian dragons are aligned with fire, but can utilize other elements, usually as breath attacks. Dragons from other realms that are non-Istarian and are aligned with other elements are out of lore in the Istarian sense, but the fact that there exists a portal to other realms in the world, it is arguable that they could travel to Istaria.
Neat
Soul-sucking, elves or not, is supported through the Spiritist classes that bipeds can take. Many of the spells for those classes are drain-based.
Ok. That's great to know.
Dragon-slaying gnomes would work so long as they don't mind being branded murders by the Empire and probably being hunted by dragons for the rest of their - likely few - days.
Awesome. I don't remember when this came up, but when I was typing this post, I remembered someone mentioning or claiming to be a dragon slayer gnome or something
A dev recently said that the blight and the Gift do not really coexist, so technically blighted characters that are truly Gifted break lore.
Player characters are Gifted in game mechanics because they have to be, but it's really up to the player whether or not their character is Gifted.
I understand how you say it's the players choice. But that would mean that a player would have to delete their character if they died, right? In or out of RP. Because, by game mechanics, we are all gifted. If players are "allowed" or "encouraged" to bend the rules as such, anything could be possible. Such as a player going thru the gate of Embers and coming out as powerful and wise as the Dragons' god.
Guess what I'm trying to say is; this is an MMORPG with a set of "rules" (Lore, and other rules)for the role play, so shouldn't you try to role play within those "rules" and not try and bend and turn them every chance you can find something that is a bit iffy?
I should hope dragons read books, what with all those libraries full of the things. :P
I asked this because Dragons always struck me a scroll or tablet readers rather than books :S
The lore does not directly support the existence of the planet we players live on, if that is what you're asking. There is a Realm of Earth, I believe, but that's something totally different.
Ah. I understand now. I brightened up a bit when I read that while doing the lairshaping quest. I always like it when authors (games, books, or otherwise) hint at the existance of Earth (either as a different world, dimension, or a time in the past of their own world) in their work. Oh well
Dragons are
said to be fire spirits that took physical form in the Prime, but I cannot recall if that is legend or if it is actually fact.
The Lairshaper Guide/Trainer said it in a way that made it seem fact, I think. I don't remember him saying it was legend or not. Do you know of any sources I could go to and get more information on the subject?
None of these are covered in the lore as far as I know. As for ferals, anything can become feral if it's born in the wild and has no community to raise it.. a dragon can't magically learn language and that it's bad to kill people and that not everyone is out to get it after all.
I can see this, and it makes sense.
As to pets, I would wager that any biped that is known to be keeping a dragon as a pet or a slave would soon find themselves beset by a number of angry dragons.
I can't recall if it's fact that you can't know you're Gifted until you die, but it's pretty heavily implied by the starting experience, at least for me.
The hatchlings/adult question is not really answered. I imagine if an adult Gifted dragon died, they would return as an adult. It's just game mechanics that only hatchlings show up on Skalkaar, imo.
Ah, but game mechanics (to me) are part of the Lore. That is, a hatchy can't fly, no matter how hard he tries, because he isn't strong enough and can't become so, and because it isn't supported by the game.
I don't believe the memory question is really answered, but I can't remember for sure.