Good to see that an official version of this is made
Good to see that an official version of this is made
Get the map pack here - Get the REAL ancient models here!
Get White Teeth and Claws for your Dragon here!
100/100 Ancient Dragon, member of the first group of 8 to ascend to ancient on Unity.
This sig was designed for Firefox (stupid IE still can't handle png )
www.AncientOrder.org
Ok ill admit im a bit of a klutz when it comes to installing this mod. I do use soraii's high rez mod because I just cannot tolerate blocky dragons comming to me and then poofle they magicly form into an awsome dragon.
Anyone know how to make this mod and the high rez mod to get along. when i have them both and i go up close to a dragon the head of the dragon goes low rez.
Firebrandcrest Arma: Ancient Helian Dragon | Dragon 100 / Dragon Crafter 100 / Dragon Lairshaper 100 / Dragon Crystalshaper 100 (Order) | My MODs: Zexoin's and Firebrand's Sound Emotes Pack v2.5.4.0, Alternate Dragon Bolt Casting v1.4, Old Istarian Ambiance v1.0.8.
I never used a mod so I have a question for this, can everyone see it? Oh and it looks great in the pictures too.
i agree..i think everyone should get the chance to be able to see their character in the best quality if possible
and i have noticed for a hatchling many didn't even know that you can glide
they should have that option set by default (i have had many ask me) "how do you glide?"
my name is pronounced Dr-A-zil
It has always been my dream to be a dragon in real life
to help the community of Malatora
the future holds the key http://fedcom-online.webs.com/
In response to Drazil's comments regarding hatchlings and gliding I don't think it should be set as a default. I do however think it should be added into the tutorial so that people learn to look at their options to learn how things work. It will also give them a chance to see what their graphics settings are set at and have a chance to upgrade them to optimal. Of course this is just my personal opinion.
when i first started playing the game i never knew that the hatchling could glide till i happened to have seen one flying past me one time
i ended up having to have that person explain to me how or where i might be able to glide myself..for a long time i didn't even think it was an option that had to be set
i was thinking it was something that had to be earned
my name is pronounced Dr-A-zil
It has always been my dream to be a dragon in real life
to help the community of Malatora
the future holds the key http://fedcom-online.webs.com/
Talitha, please can you tell me, how you've solve your texture missplacing problem, at p3?
I have the same, when try modify *.tga files
I'm not sure if Talitha even plays anymore but guessing from her post, she says -
Step 3: Headdesk. Learn better. Set correct file dimensions.
So I guess her files had the wrong dimensions. (they're usually some exponent of 2, so 32x64, 32x32, 512x216, etc) You may also have your files saved up side down or just placed wrong. Try comparing your modded image to the original image in AGH viewer to see what looks wrong.
yes, I figured! thank you Racktor
changing image size works (still curios why it works befor modyfing, if file oversised?)
I'm not sure why it's oversized or anything, it's probably just an error in either AGHviewer or the editing program. You're welcome, though. ^^
litlle remainder for those who want modify their only dragon's horns
Greedy dragon
Weird that not all the horns use the same horn texture, but that is very nice to know! Thank you, Krinharth! Not sure why I didn't think those files went to different things.
well fact, that different peaces of texture used at least good for those who likes candy-horns or black-horns, and can do it without turning all teeths and hornes of all dragons same
Greedy dragon
There are currently 1 users browsing this thread. (0 members and 1 guests)