Thinking something along the lines of slaying 1,000 mobs gives a certain title (as it is with certain types of mobs). But I'd like to see higher tiers..
So slaying 5,000 of a certain type of mob gets you a better title then 10,000, 50,000 etc.
That would make a few od these titles something to truly aspire to.
I'd also love to see damage titles. I'm not sure if the game keeps track of how much damage we do, but if it did we might get a title at 5,000,000 damage or something like that.
Maybe a little easier to track would be experience since we still earn it (even dragons) after we max everything out. A title for surpassing 1,000,000 exp, then 10ml, etc...
I'm suggesting this because I feel most most of the titles we have are pretty vanilla and just about everyone has them. This would add another level of discipline, difficulty and dedication to get the higher tier ones.
Just a thought.