Sound_def v1.4 uploaded (support for new event music)
Sound_def v1.4 uploaded (support for new event music)
v1.5
Ok, there's been a lot of changes since the days when I made my ambient modified music files; I've now done some renaming according to the new .def file so that everything plays at the right spots again. I've put everything into a single .zip archive, as opposed to the multiple files it used to be - bandwith being what it is today...
PS: you need to re-download all of it, since the tracks themselves have been given new names
Just unzip the files into the resource_override folder.
http://www.amerelium.net/hz.html
For those who don't know what this is about: I've taken most of the music files playing in the game, and added 3-5 layers of ambient sound effects into them, in tune with the areas they play in. Result is pretty good if I may say so myself...
Amon & Co: I do a lot of flapping about testing out this stuff, so if ya want some feedback about how the score / effects work in various ares, send me a shout and I'll provide some info.
Yeah - I'm gonna ask the community manager if is possible to get the last post edited into the original one.
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