Originally Posted by
meepsa
While leveling a new biped I realised something, the key abilities to not get hit, are actually spread over very little classes.
Dodge, which gets influenced by Evasion and Dexterity, is only on 8 biped schools:
-Scout
-Ranger
-Spiritist
-Flame Disciple
-Ice Disciple
-Spirit Disciple
-Storm Disciple
-Berserker
While there's plenty of schools that either get high evasion/dex or abilities based on evasion. As an example, Evasive style is on all of these:
-Berserker
-Crossbowman
-Elemental Archer
-Flame Disciple
-Healer
-Ice Disciple
-Monk
-Ranger
-Spearman
-Spirit Disciple
-Storm Disciple
-Cleric
-Scout
Bolded are schools that get dodge by themselves.
That's 13 schools, of which only 7 actually have the dodge ability, now you could argue that Crossbowman would have it from scout, but let's not forget warrior is also one of the basic schools that gets the Crossbow stat, and thus can be used as a base for Crossbowman.
ELAR would get it from scout, as there is no other way of gaining bow skill as far as I know.
Healer, a mage class, supposedly the only one that would be effective at dodging...if it gained the dodge skill from any of it's prerequisite classes (Cleric or Paladin).
Monk...I really don't know why this one doesn't have Dodge, it makes perfect sense, especially considering it's prestige schools all get it.
Spearman is actually one that makes sense, as it has so many possible prerequisite schools that do get dodge.
Cleric, as mentioned before, is a prereq of Healer, and is melee focused with some healing in between, it would make total sense for this one to also get dodge.
Either way, my point is, Why do so little schools, and especially BASIC schools, get Dodge? same thing with Parry actually, as I quickly saw it pop by it's only on 9 schools.
The main thing I'd like to see fixed would be schools that get only one of these: Dodge, Block and Parry, would it really be that bad for more schools to have, for example, Parry and Block? or Block and Dodge? or Dodge and Parry?