This is not a rant but rather a reflection on the current "State of the Game" from my perspective. Our Guild once over 50 strong is down to 5 people now.[:'(]
I can answer my title question in one word......PATIENCE!
To expound on that a bit more:
We patiently wait for the ARoP and Lairs to be implemented so things can move ahead. January has come and gone, it is now June and still those two items are not in sight and no timeline for full implementation.
As their resources are working on the above two items and it leaves little for the other items we are looking forward to.....
Furniture, buildable town assests such as lamposts, roads,artifacts,walls, resources on other Guild Isles besides Saritova and Scorpion,etc.
Regular run events, even bi-weekly or monthly. We are not that hungover from a 4 month winter festival are we?
Where is the rebuilding of Old Rachival? The Welgar? New, more involved Quests for others besides Dragons on an RoP or ARoP?
Where are the Aegis? The reworked anchors? They are supposed to be attacking us to overrun and not waiting in their proscribed areas waiting for us to come to them. Namely the ED,WD,ND...All we have are the few attacks when a Dev has a few moments in their busy schedules to put a quick town attack on.
Where are the game fixes such as road bonuses, the CTDs that lost us another longtime Guildmate, the everpresent lag, portal load times, memory leaks, etc?
Where are the class fixes for everything from Conjurer to Confectioner?
I am quite aware that TG does not like to give ETAs but this is starting to border on the point of being ridiculous. Every project, if properly planned has a tentative ETA with provisions for overruns of that ETA. I work as a Maintenance Planner and every project I plan has to have a start date and a finish date. You detail the task at hand, apply your available resources to that task and project an ETA.I then have to explain to my customers why that finish date cannot be met. Why Tulga refuses to explain to their customers on the status of various taks and an expected completion is beyond me. That is one of the easiest ways I know, from experiance, to lose customers. My lack of improper planning could cost millions per day, Tulgas lack IS costing them their player base.
So at present I, along with many others log in and grind away on a few more levels of craft and adventure PATIENTLY waiting a change. What do we get? A bridge to another werewolf Isle. To serve what purpose? To grind away another few levels. How do werewolf fit into the Lore? Are they undead? What is the reason for antiseptically placing them on an Isle or through a port?
The most excitement we have had on Order in recent times is a PLAYER EVENT. A pretty Plot contest. It at least gives us a PURPOSE to do something. Purpose...perhaps that is what is lacking in the game in its present state.
Patience......mine wears thin. Perhaps I can rephrase that as ...
Patiently waiting for a purpose.......
I patiently await for answers and I have a plan on how long I will wait.