Firstly the reasons for these suggestions:[*]People, in general, don't like to look at silo farms.[*]People don't like to click on 20 silo's to look for their desired item.[*]Limiting arm injury due to overclicking [;)][*]Decreasing lag in highly developed areas.[*][/list]
The suggestions:[*]Bringing in warehouses would limit the much hated silo farms of Istaria. Give them the same storage to area ratio as silo's have.Or better yet, give Crafting Stations appropriate storage capacity eliminating the need for warehouse farms. [:D] (Warehouses or Crafting Stations would hold more then 1 item) [/list][*]A beginner crafting station would give the same storage capacity as 3 tier I silo's for instance, 6 tier I silo's for journeyman and 9 tier I silo's for expert. (Preferably the capacity should be smaller then tier I silo's and a higher item limit like 6, 10, 14)[/list][*]A Beginner Warehouse would have the same capacity as 10 tier I silo's, as well as the same or less building area.[/list][*] Keep silo's ingame (they are nice in small numbers) but limited to liquids and grains or similar resources.[/list]