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Thread: Crystalshaping xp

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  1. #1

    Default Re: Crystalshaping xp

    Well wayy back when this was implemented I understood that all the biped craft schools were going ot get similiar overhauls (or maybe just hte construction ones) - much like cooking has gotten a similiar overhaul.

    But since that will prolly never happen - I just don't see why it would be a bad thing to get SOME type of experience - wether it be even 20% or normal or something.

    So frustrating doing them for "nothing" outside of what they go into - esp. when you has to make so many!
    Frith-Rae BridgeSol
    Great Elder of Keir Chet K'Eilerten
    Iea has returned.

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    Default Re: Crystalshaping xp

    Quote Originally Posted by Frith-Rae View Post
    Well wayy back when this was implemented I understood that all the biped craft schools were going ot get similiar overhauls (or maybe just hte construction ones) - much like cooking has gotten a similiar overhaul.

    But since that will prolly never happen - I just don't see why it would be a bad thing to get SOME type of experience - wether it be even 20% or normal or something.

    So frustrating doing them for "nothing" outside of what they go into - esp. when you has to make so many!
    I am not going to make this in a “why do bipeds get it easy and dragons don’t get it easy� reply so other that what I just said no biped mentioned.


    That being said… back to important things.

    To be perfectly honest…
    In a strange way I can understand the devs point of view…
    Lairshaping is a newer crafting school for dragons which also requires crystals to be crafted.
    Also it is a building class and thus should only recieve experience from crafting and placing the 6 required construction items.
    It is a shame however that they found the need to also place Crystalshaping in the same school as Lairshaping.
    I really think that crystalshaping since the only thing you do is process unfocused crystals into focused crystals it should be part of the Dragon Crafter school and not part of the Lairshaping school.
    Even if the devs have some future agenda for Crystalshaping it would still belong in crafter school since with crafting school we also craft our scales and spells, then why not possible playermade socketable crystals (hint hint )

    Another positive point and probably the most important reason that comes from placing crystalshaping in the crafterschool…
    The attunement for draak quest…
    Right now Attunement quest for Draak requires minimal of 300 crystalshaping skill.
    To be perfectly honest I can understand that nobody wants to grind 2 craft schools to lvl 30-40 before starting Lunus or Helian RoP (don’t know if helians get to Draak a lot??), but being attuned would make things a lot easier for both the hatchling and it’s guardians.
    All it would require if I recall the quest correctly is a flying guildy or friend to gather some Radiant Azulyte crystal from some high mountain far from undead on Draak, which the hatchy would then process together with some other stuff and get his attunement.
    If all hatchies would get their attunement done either as part of RoP or before starting RoP there would be no more needless suicide missions from Harro to Draak through a small part of the T6 Eastern Deadlands.

    I vote for moving the Crystalshaping skill from Lairshaping school to Crafting school.
    Rvlion- LvL 100:100:100 - 59.3M - Lunus Ancient
    Gallinthus- LvL 100:42:41 - 6.9M - Hatchling
    Lohasbrand– LvL 4:3:0 – 1.0M - Hatchling
    Sslion- LvL 25 Mage, 25 Warrior, 10 Cleric, 6 Druid, 6 Monk and a few Craft Schools

  3. #3

    Default Re: Crystalshaping xp

    All it would require if I recall the quest correctly is a flying guildy or friend to gather some Radiant Azulyte crystal from some high mountain far from undead on Draak, which the hatchy would then process together with some other stuff and get his attunement.
    Wrong. You have to harvest the crystals yourself, you have a counter that counts till 150.

    And I am all for the overhaul of the existing bulding schools to the setup that lairshapers have (It was anyway supposed to happen,but got delayed i think), that you have actually build the constr units than simply crafting orbs/bricks/bars and get with them to 100.

    And who knows, maybe the devs have an superspecial awesome plan for crystalshaping that we players only can dream of?

    »• Adventurer 100 | Crafter 100 | Lairshaper 100 | 100 Million Hoard | Expert Dragoncrafter | Expert Lairshaper •Â«

  4. #4
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    Default Re: Crystalshaping xp

    Quote Originally Posted by Takora Drakan View Post
    Wrong. You have to harvest the crystals yourself, you have a counter that counts till 150.
    *Sighs* Ow well it seems my little hatchy will be doing a WA dodge in the future then, although I do think it would be fun to have the attunement to Draak combined with regular RoP. I really loved the story that dragon had to tell about what happened to Draak.
    And I am all for the overhaul of the existing bulding schools to the setup that lairshapers have (It was anyway supposed to happen,but got delayed i think), that you have actually build the constr units than simply crafting orbs/bricks/bars and get with them to 100.
    I do agree with that, however I also think it is a bit late to change it now I guess and in a way wouldnt be fair for the newbies in comparrison to the old players.
    And who knows, maybe the devs have an superspecial awesome plan for crystalshaping that we players only can dream of?
    A dragon can hope...
    A dragon can dream...
    A dragon can hold his breath...
    A dragon can not hope to hold his breath untill his dream comes true...
    Rvlion- LvL 100:100:100 - 59.3M - Lunus Ancient
    Gallinthus- LvL 100:42:41 - 6.9M - Hatchling
    Lohasbrand– LvL 4:3:0 – 1.0M - Hatchling
    Sslion- LvL 25 Mage, 25 Warrior, 10 Cleric, 6 Druid, 6 Monk and a few Craft Schools

  5. #5

    Default Re: Crystalshaping xp

    Quote Originally Posted by Dragonboy View Post
    I am not going to make this in a “why do bipeds get it easy and dragons don’t get it easy� reply so other that what I just said no biped mentioned.

    That being said… back to important things.

    I vote for moving the Crystalshaping skill from Lairshaping school to Crafting school.
    Um, that wasn't my point at all. I made that statement to simply give an explanation as to why it was made that way originally..and why perhaps now, since the original explanation doesn't hold water - it could be changed..

    And I second your vote..
    Frith-Rae BridgeSol
    Great Elder of Keir Chet K'Eilerten
    Iea has returned.

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    Default Re: Crystalshaping xp

    I just wanted to cover my behind so that no matter what I typed it wouldnt become a biped vs dragon thread and thus should not be understood as such. We have to many of those already. In no way was I implicating that you had such a post.
    Rvlion- LvL 100:100:100 - 59.3M - Lunus Ancient
    Gallinthus- LvL 100:42:41 - 6.9M - Hatchling
    Lohasbrand– LvL 4:3:0 – 1.0M - Hatchling
    Sslion- LvL 25 Mage, 25 Warrior, 10 Cleric, 6 Druid, 6 Monk and a few Craft Schools

  7. #7

    Default Re: Crystalshaping xp

    Have people forgotten already? This was hashed and rehashed when Lairshaping was first released, and again during confectioner discussions. The way the primay skill system works is by moving all the xp you would gain from intermediate resources into the final product. If you complete the crafting chain all the way up to the final product you actually get more xp than if you simply did, say bricks or lodestones.

    The reason the other biped schools haven't been changed is simply due to the amount of work it requires. Last I knew the desire was to move all schools to the new system. When they would actually have the time to do it is another thing entirely.

    Drev

  8. #8

    Default Re: Crystalshaping xp

    Quote Originally Posted by Drevar View Post
    Have people forgotten already? This was hashed and rehashed when Lairshaping was first released, and again during confectioner discussions. The way the primay skill system works is by moving all the xp you would gain from intermediate resources into the final product. If you complete the crafting chain all the way up to the final product you actually get more xp than if you simply did, say bricks or lodestones.

    The reason the other biped schools haven't been changed is simply due to the amount of work it requires. Last I knew the desire was to move all schools to the new system. When they would actually have the time to do it is another thing entirely.

    Drev
    I just started playing in March, so I was not part of the previous "school" discussions. I'm not bringing up the whole "no XP for Crystalshaping" argument just to open old wounds. Honestly, I'm okay with the schools as they are.

    My problem is with the idea the devs and other players have that when one starts Lairshaping, one already doesn't get XP for the base materials under Dragon Crafting. This thought process only works if the player waits until they are level 100 Crafter before they start Lairshaping.

    I started Lairshaping when I was at Crafter 23 (min level can start Lairshaping quests). I have no problem switching back and forth between the 2 schools to get all my XP. My Dragon is helping Biped players gather for construction all the time.

    I like Dragonboy's idea that Crystalshaping should be switched over to the Dragon Crafter School so we dragons can get some XP for working millions of crystals. If not, like I stated earlier, at least change the message about "gaining no experience for not being in the primary school" so another new dragon player doesn't start this ball rolling again.
    Coral Emberdrake (Adventurer 50/Crafter 70/Lairshaper 22 Dragon Hatchling)

    Fyrenan Silentsong, Demothene Mater[/URL]

  9. #9
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    Default Re: Crystalshaping xp

    Quote Originally Posted by Drevar View Post
    Have people forgotten already? This was hashed and rehashed when Lairshaping was first released, and again during confectioner discussions. The way the primay skill system works is by moving all the xp you would gain from intermediate resources into the final product. If you complete the crafting chain all the way up to the final product you actually get more xp than if you simply did, say bricks or lodestones.

    The reason the other biped schools haven't been changed is simply due to the amount of work it requires. Last I knew the desire was to move all schools to the new system. When they would actually have the time to do it is another thing entirely.

    Drev
    I myself are by far not against the way the lairshaping school works, better yet I love it. It complicated, grinding, yet fun most of the times.

    The point is that from all resources experience can be gained if you are willing to switch many times a day between schools except for processing unfocused to focused crystals.

    Because no matter what is said in the past or going to be said in the future. There will always be people that are not going to understand. Even though I have personally excepted it, but I am still curious about why crystalshaping skill has been made part of lairshaping school.
    Because it was a new resource like Lairshaping was a new school?
    Rvlion- LvL 100:100:100 - 59.3M - Lunus Ancient
    Gallinthus- LvL 100:42:41 - 6.9M - Hatchling
    Lohasbrand– LvL 4:3:0 – 1.0M - Hatchling
    Sslion- LvL 25 Mage, 25 Warrior, 10 Cleric, 6 Druid, 6 Monk and a few Craft Schools

  10. #10

    Default Re: Crystalshaping xp

    Yes. Also I think that when it was originally planned they still had the crystal revamp in mind. Which still may happen, as I think that was first spoken of after the labyrinth or work was started on the labyrinth first, at a later date. If they do go forward with the crystal revamp dragons will get some type of crystal creating/moding class, again I think. But that is just from the hints from that preview. The crystal resource was added with that in mind as a resource that could be supplied to biped tinkers and I hoped/hope for a dragon crystal crafting/modding class. It just worked out that with Lairshaper coming out it made sense for them to also put out crystals with that class. Or maybe they started on Lairshaper, with all the floating crystals around Dralk/Chiconis wanted to add crystal and then someone said "Hey we can also use the crystal shaping skill this way." Either way I think all of them were designed around the same time and ideas just piled over as a good way of linking several different content releases together to help build one on top of the other.



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