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Thread: Knight of Creation

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  1. #1

    Default Re: Knight of Creation

    Sockets aren't possible, thats why I'd like to see a set of abilities supporting the Shield and Sword of Creation, in some way like a tech on a crafted weapon.
    Terao (Gnome, Grand Master Crafter, Order [Unity])|Draigourn (Ancient, Master Lairshaper, Lunus, Order)|Echentrial (Ancient, Lunus, Order)

  2. #2

    Default Re: Knight of Creation

    Elemental attacks are already covered. If anything, more weapons. Your a conjuring knight after all, so why not up the sword as-is and add new weaponry like a 1hb? Give each weapon a unique proc, something special for KNOC. Any incentive would be better than what exists, the class is a waste of rating.
    rip

  3. #3

    Default Re: Knight of Creation

    This was only ment to be an example, the +damage gain should also be larger like +15, comparable to the new crystals. If it's a damage conversion or what ever, but there should be something done to improve KNOC.
    Terao (Gnome, Grand Master Crafter, Order [Unity])|Draigourn (Ancient, Master Lairshaper, Lunus, Order)|Echentrial (Ancient, Lunus, Order)

  4. #4

    Default Re: Knight of Creation

    Quote Originally Posted by Terao View Post
    Sockets aren't possible, thats why I'd like to see a set of abilities supporting the Shield and Sword of Creation, in some way like a tech on a crafted weapon.
    Yep thats what i was trying to point out.

  5. #5

    Default Re: Knight of Creation

    For the Conjurer it would be nice to have a Staff of Creation.
    Terao (Gnome, Grand Master Crafter, Order [Unity])|Draigourn (Ancient, Master Lairshaper, Lunus, Order)|Echentrial (Ancient, Lunus, Order)

  6. #6

    Default Re: Knight of Creation

    I like the idea of a conjured staff. And some kind of unique effects on it.

    Improve the existing conjured sword, and add a few more choices too, such as a conjured 2hs sword, maybe a conjured mace and/or maul. Each could have some sort of different effects/bonuses. Could even have those require 1hc, 2hc skills, to promote multiclassing. Might as well have a conjured spike or dagger too

  7. #7

    Default Re: Knight of Creation

    Why would a knoc use either a staff or a Mace when they can't use them... although i like the idea of a conjured 2h sword.

    Although a conjured staff for a conjuror sounds cool.

  8. #8

    Default Re: Knight of Creation

    To give the KNOC more of a reason to multiclass, it would a nice idea to have the Shield of Creation "instantly mastered". The shield really looks nice and if the bonuses added to it I'm sure the one or other would use it.
    Terao (Gnome, Grand Master Crafter, Order [Unity])|Draigourn (Ancient, Master Lairshaper, Lunus, Order)|Echentrial (Ancient, Lunus, Order)

  9. #9

    Default Re: Knight of Creation

    Quote Originally Posted by Terao View Post
    To give the KNOC more of a reason to multiclass, it would a nice idea to have the Shield of Creation "instantly mastered". The shield really looks nice and if the bonuses added to it I'm sure the one or other would use it.
    But then you'd potentially get a tier 1 class armed with a tier 5 shield. So i would have to say no to this..perhaps make it masterable.. but not instant.

    Although how about letting knocs learn pheonix rising 3. It is after all a summon skill/ability

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