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Istaria: Dralnok's DoomWelcome to the Content Update known as "Istaria: Dralnok's Doom". This update consists of significant changes and additions to the game world that include the following: - Istaria's First Underground Area
- Tons of content designed exclusively for high-level players!
- Four entirely new monster races!
- The return of an old favorite, the Myloc!
- An epic boss the likes of which you've never seen in Istaria before!
- Treasure Chests!
- Tons of new treasure, collectibles, dyes, hoardables, and much more!
- Over 50 quests!
- An entire region of Istaria rebuilt and improved!
- A new epic ability for Dragons!
- A new breath weapon for Dragons!
- An all new epic spell!
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The following updates were applied to Blight as a part of Delta 169:- Applied the proper keyword to Tochak Bonesnapper (this will fix the issue with the quest "Noncas' Lost Sunscope (Part 2)" where Tochak wasn't dropping the proper items)
- Corrected the dialog in quest "Gaileach: Myloc Queen (Part 3)" which directed you to look in Tazoon for Aetheown. She is actually at the Tower of Nature.
- Greeting V'Tieru will now attune you to the Rift destination pad if you have previously completed the ARoP.
- "Galderos' Heart (Active)" is now a usable item (instead of a socketable crystal)
- Added a note to the Odd-Shaped Key and Strange-Looking Key obtained in Biggletorque's quests to remind folks that the keys should only be used for the quests (and if you use them outside of it, you won't be able to finish Biggletorque's quest)
- Richlan the Enchanter Trainer has moved to Dalimond
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The following fixes and updates were applied to Blight as a part of Delta 168:- Updated the name of the "Iron Guard" emblem to be more descriptive and added a description.
- Removed the attunement step from quest "Dralnok's Doom (Chapter 2): The Torturers" since you are already attuned in the previous quest
- Snow Beetles now drop "Snow Beetle Mandibles" as a rare tech component
- Techniques "Ability: Smash III", "Adventure: Energy III", "Craft: Fletching III", "Defense: Crush Ward III", "Defense: Primal Resistance III", "Spell: Bane III", and "Spell: Fortify III" now require Snow Beetle Mandibles instead of Crushing Ogre Club Splinters.
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Istaria: Dralnok's DoomThis is the first release of the Content Update known as Istaria: Dralnok's Doom. Significant changes have been made to portions of the world, starting with the Aughundell Battlefield, lands east and northeast of the battlefield, along the coast from Morning Light to the Eastern Deadlands, and around Old Rachival. Players level 90 and up are encouraged to begin experiencing the new content in Aughundell and follow the quests from there. In addition, while flight is certainly an option for Dragons outside of the caverns, we would encourage players to experience things on the ground at least once as the content was created with that in mind. In addition, we would like to encourage those players who have disabled the environment effects to turn them on to experience the new content.
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Istaria: Dralnok's Doom Going Somewhere? Valtorance stood before the newly constructed portal with vastly mixed feelings. The churning of his stomach was due to both excited anticipation and dread. As each moment passed, his body again reminded him that neither feeling was winning the internal war. He wasn't afraid, or so he told himself as he stood before the portal.
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The Fellowship of Phoenix Flame Part VII: Sweet Taste of Excess The Imperial Ball is held each year to divert attention from the war and worries of everyday life. Axelrod and his guild have been invited. Their tales will be told and much rejoicing will follow. Is all as well as it seems? Read the last chapter in this saga to find out.
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The Fellowship of Phoenix Flame Part VI: Humbling Experience One of the Fellowship is in grave danger; a rescue must be launched. Some Aegis forces are about to learn not stand between a dragon and it’s wrath…or any Gifted for that matter.
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The Fellowship of Phoenix Flame Part V: Food for Thought
A confectioner and bartender has a duty to his craft and his customers to be a good friend. This is the story of a gnome who has a distaste for combat, but wants to contribute to his guild in his own way. While the guild is busy getting into mischief, Flintstahl cooks up a storm.
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The Fellowship of Phoenix Flame
Part IV: Deadly Distractions and Dividends
Back at the guild headquarters all is not well. Politics is ever present in most walks of life. Finally the guild treasurer arrives and Axelrod has to deal with her, while his guild has fun and works towards the relief efforts at large. Kayna brushed past a lumbering brute of a dragon and that new Ranger, Terius. Neither moved to let her pass - how very uncouth. They were likely going out to kill some of the area's wildlife and call it an adventure. This guild needed to learn some manners and protocol when dealing with a fiendish woman for her caliber.
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The Fellowship of Phoenix Flame Part III: Crafty, Clever, and Cantankerous While Wulfegard fought his battles and Terius fought ruxus, the guild crafters also played their role in the Imperial relief efforts. “Ygnar, get some aid and see if you can’t create a large surplus of steel jointing. Every decent home needs a good support structure, no?” Axelrod suggested. Ygnar shook his head briefly clearing his mind of days long past. His days in the Iron Guard.
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