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Live Updates Live Client 386.122 Istaria Community Manager
March 21, 2015

Fixes:

  • Further changes to deal with the reported crazy window aspect size
  • If player is following something that is killed, make sure to stop following. Monster can respawn close by and character will go running.
  • Catch problem with texture allocation and prevent crash

Fixes:

  • Model size changing with new harvesting animation
  • Correct problem with texture compositing for characters so they load faster
  • Adjust hold parameters for spells and other abilities so that animations synchronize better
  • Fix so that feedback about faltering network connection displays correctly (unack messages or failing to send)
  • Increase priority of network message processing, so messages get into sub-systems quicker
  • Adjust file progress information so it updates counter properly
  • Update icon displayed for player scripts
  • Increase tolerance of client receiving action results so that animations can be better synchronized
  • Increase priority of network messages so they get to subsystems quicker
  • Improve handling of network messages so there's less overhead
  • Allow Istaria window to have more rectangular shapes (but still catches shapes / coordinates that will cause a crash)
  • Correct wrapping text in dialog box for adding player to ignore list
  • Hitching problem when NPC came into range. Previous changes were too aggressive in low frame rate situations - adjusted to spreading out loading across more frames. Much smoother now.
  • Adding more error handling for file loading to catch bad file names

Debug:

  • Add extra debug information for failed file loads

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