This will take effect on 3/29 after maintenance.
A bug was introduced with a fix released in February. The issue introduced was that stacking damage multipliers were no longer stacking. Rolling back the fixes from February will re-introduce other bugs, so in the short term we've implemented the following workaround:
Damage multipliers will stack again, but with a maximum limit of 500% damage.
A more permanent solution will come later as development time permits. We're sorry this issue made it onto the live shards and hope this workaround is received well.
Thank you,
Istaria Development Team
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